Sunday, January 29, 2012

and some more Texturing...

And more texturing to come! Thanks for the feedback on Avalon everyone! But for today I decided to get Caldera out of the way, I'll be tweaking Avalon probably tomorrow. For now, here is our favourite pompous and short-sighted dictator!

Might be adjusting the shiny-ness of his shoes and cuffs, but other than that this is probably how he's going to look in the end.
Jan 29 EDIT: Just gonna edit this post with the tweaks to these texures:

Friday, January 27, 2012

Texturing!

Nearly done the character's textures. Which I was hoping to have done much earlier, but I don't feel it's too bad of a set back, yet.
Anyways, I showed Mantel before, working on Caldera right now, but here's Avalon. After some mentor and peer feedback, I've decided to fiddle with her colors a bit, the first image is the original textures. It was suggested to maybe change her skin color entirely, so I gave that a whirl, a little undecided on this, but it's not hard to fiddle with. Let me know what you think!

Tuesday, January 17, 2012

Animatic Update

A few updates, this version has the animated scene 2 cut in (still not done) as well as several key changes to the ending. I'm trying out this panning of the cannons rolling out instead of the big long shot of the ships floating in as the big finale shot. The old shot was too fast and too far away, ambiguous etc. I feel the shot works but I'm not sure if it works well enough as the very last shot, so let me hear your ideas!

Heartburn Animatic 18 01 2012 from Stephen Good on Vimeo.
Also, finally dove into mudbox and got with the sculpting of the landscapes, well one of them. I've also finalized Mantel's textures. So here's one shot of each of those, I'll take another landscape shot sometime when I've got the real lava effect in there, that should (fingers-crossed) look real nice.
PS: actually I made a change to Mantel's texture but forgot that I hadn't fixed it for this render. His clothes aren't gonna be that 'bumpy'